Method card · Lie detection

Catch the lie.

Of three surprising facts, two are true and one is a lie. How often can you catch the lie?

Go to experiment3 min long0 real first answers

Original study

  1. Bond, C. F., Jr., & DePaulo, B. M. (2006). Accuracy of deception judgments. Personality and Social Psychology Review, 10(3), 214–234. Source
  2. Levine, T. R. (2014). Truth-default theory (TDT): A theory of human deception and deception detection. Journal of Language and Social Psychology, 33(4), 378–392. Source
  3. DePaulo, B. M., Charlton, K., Cooper, H., Lindsay, J. J., & Muhlenbruck, L. (1997). The accuracy-confidence correlation in the detection of deception. Personality and Social Psychology Review, 1(4), 346–357. Source
  4. Hasher, L., Goldstein, D., & Toppino, T. (1977). Frequency and the conference of referential validity. Journal of Verbal Learning and Verbal Behavior, 16(1), 107–112. Source

Our adaptation

The 'two truths and a lie' game turned into a lie detection task (in the framework of Bond and DePaulo, 2006). Each of eight rounds shows three statements: two true and sourced, one a plausible lie. Round topics are fixed; each topic's round is drawn from a two-round pool by the game seed and statement order is shuffled. The participant taps the statement they think is the lie, gives their confidence (low, medium, high) and immediately sees the answer.

Differences from the original study

  • Written statements are judged instead of watching someone speak, and general knowledge affects results.
  • Participants know every round contains a lie.
  • We chose the true statements and the lies.

Measured variables

The columns of the open data file. List fields are expanded into numbered columns (for example rt_60, est_3); JSON columns contain only numbers and fixed stimulus names.

ColumnTypeDescription
rJSONRounds: [[pool round, statement judged a lie (pool order 0–2), confidence 0 low / 1 medium / 2 high, time ms, caught 1/0] × 8].
scoreintegerNumber of lies caught (0–8; chance level 2.7).
ofintegerNumber of rounds (8).
Columns present in every file (14)
row_idstringRow code. Regenerated at random in every release; it does not identify a person and cannot be matched across releases or experiments.
experimentstringShort name of the experiment (URL slug).
experiment_versionintegerVersion of the answer format. For experiments whose format changed, only the current format is published.
dateYYYY-MM-DD | YYYY-Www | YYYY-MMDay the answer was given (Istanbul time). If fewer than 5 answers share the same day, language and device, it is coarsened to the ISO week, and to the month if that is still too few.
date_precisionday | week | monthPrecision of the date column.
langtr | en | (boş)Interface language. Language recording started in the first week of October 2026; for earlier answers it is known only in experiments whose stimuli depend on the language, and empty otherwise.
devicedesktop | mobile | tablet | (boş)Device class reported by the browser (class only; browser details are neither stored here nor published).
sourcesite | embedWhere the answer came from: the balabs site or the experiment embedded on another site. The embedding site is not published.
modefree | daily | challenge | race | session | (boş)Play mode in scored experiments: free play, daily round, challenge, race room, experiment session. Empty for unscored experiments and for older answers that did not store it.
color_visionnormal | rg | by | contrast | (boş)In color-based experiments, the color vision mode the participant chose: normal, red-green, blue-yellow or high contrast. Stimuli are generated along different axes per mode, so compare within a mode. Empty for other experiments.
first_play1Every row is a participant’s first play of this experiment (always 1). Replays are stored only as leaderboard scores and are not part of the open data.
seen_beforeyes | no | unsure | (boş)Participant’s own report of whether they had seen this experiment or its known answer before (in experiments that ask).
duration_snumberTime from the start of the experiment to submitting the answer, in seconds (measured in the browser, 0.1 s).
play_scorenumberLeaderboard score of the first play (scored experiments; defined on the method card). Empty for unscored experiments.

Exclusion criteria

The server checks that exactly one round was played per topic and computes hits from the pool's answer key itself.

  • Only each participant's first answer to this experiment; replays are not included.
  • Simulated rows, bots, banned and sample accounts are not included.
  • Answers before 3 October 2026 are not included (the first day the open data notice was live).

Scoring

Leaderboard score: number of lies caught (0–8); higher is better.

Leaderboard measure: lies caught (higher is better). The play_score column in the open data is this score for the first play.

Version notes

  • October 2026

    The interface language (lang) started being stored with each answer; for earlier answers it is known only in experiments whose stimuli depend on the language, and empty otherwise.