42 open experiments
Experiments.
Each one is based on published research and takes a few rounds; most last two or three minutes. At the end you compare your answer with the crowd and read the science behind the finding. Play again as often as you like.
Digit memory
The digits flash by one at a time. How many can you type back without mixing up the order, and how many are left when you type them in reverse?
Four cards
Four cards, one rule. In psychology's most famous logic puzzle, most people turn over the wrong cards; but move the same logic into a bar scene and things change.
Match the pitch
First measure the smallest pitch difference you can hear between two tones, then match five tones by ear after a short silence. Headphones recommended.
Remember the color
Hold a full-screen color in mind for three seconds, then rebuild it with hue, saturation and brightness sliders. Where does memory shift the color?
Visual memory
Nine squares, one flashing sequence. When you memorize places instead of digits, how many steps can your memory carry?
Find the target
Some targets pop out of the crowd; others have to be searched for one by one. Measure the speed and limits of your visual search.
How many dots?
We see three dots at a glance, but we estimate thirty. Measure how many you can count at a glance and how far off your estimates are.
The bat and the ball
Seven questions that look easy. The real trap is that they look easy.